Kellen Aguilar
A photograph of Kellen Aguilar (me) in business casual attire. This shot was taken of me at the 2018 Teacher Convocation, put on by Elite Educational Institute.
  • A photograph of Kellen Aguilar (me) in business casual attire. This shot was taken of me at the 2018 Teacher Convocation, put on by Elite Educational Institute.
  • Home
  • Portfolios
    • Writing and Media
    • Web Design
    • Graphic Design
    • Photography
    • Videography
    • Close
  • Testimonials
  • About
  • Contact
  • Fun
    • Kell ‘n’ Tell Blog
    • Walk n’ Talk Podcast
    • Close
    • Close

Kell 'n' Tell

A space for sharing

Video games have developed into a rich, growing field at many top universities, but they have rarely been considered from a queer perspective. Immersion in new worlds, video games seem to offer the perfect opportunity to explore the alterity that queer culture longs for, but often sexism and discrimination in gamer culture steal the spotlight. Queer Game Studies provides a welcome corrective, revealing the capacious albeit underappreciated communities that are making, playing, and studying queer games. These in-depth, diverse, and accessible essays use queerness to challenge the ideas that have dominated gaming discussions. Demonstrating the centrality of LGBTQ issues to the gamer world, they establish an alternative lens for examining this increasingly important culture. Queer Game Studies covers important subjects such as the representation of queer bodies, the casual misogyny prevalent in video games, the need for greater diversity in gamer culture, and reading popular games like Bayonetta, Mass Effect, and Metal Gear Solid from a queer perspective. Perfect for both everyday readers and instructors looking to add diversity to their courses, Queer Game Studies is the ideal introduction to the vast and vibrant realm of queer gaming. Contributors: Leigh Alexander; Gregory L. Bagnall, U of Rhode Island; Hanna Brady; Mattie Brice; Derek Burrill, U of California, Riverside; Edmond Y. Chang, U of Oregon; Naomi M. Clark; Katherine Cross, CUNY; Kim d’Amazing, Royal Melbourne Institute of Technology; Aubrey Gabel, U of California, Berkeley; Christopher Goetz, U of Iowa; Jack Halberstam, U of Southern California; Todd Harper, U of Baltimore; Larissa Hjorth, Royal Melbourne Institute of Technology; Chelsea Howe; Jesper Juul, Royal Danish Academy of Fine Arts; merritt kopas; Colleen Macklin, Parsons School of Design; Amanda Phillips, Georgetown U; Gabriela T. Richard, Pennsylvania State U; Toni Rocca; Sarah Schoemann, Georgia Institute of Technology; Kathryn Bond Stockton, U of Utah; Zoya Street, U of Lancaster; Peter Wonica; Robert Yang, Parsons School of Design; Jordan Youngblood, Eastern Connecticut State U.

Review of Queer Game Studies (2017)

Kellen Aguilar January 18, 2019 Reviews, Video Games Leave a Comment

2014’s Gamergate controversy — a concerted effort by ultra-conservative gamers and critics to attack what they perceived as the feminization of gaming culture — put a spotlight on the toxicity …

Read More
queerqueer game studiesreviewvideo games
  • Page 3 of 3
  • ←
  • 1
  • 2
  • 3

© 2020 Kellen Aguilar