The title image for my blog post, “'Marking the manners of the times:' A Creative Simulation of Metagames in Frances Burney’s Evelina."

“Marking the manners of the times:” A Creative Simulation of Metagames in Frances Burney’s Evelina

Kellen Aguilar Essay, Humor, Video Games Leave a Comment

This simulation gamifies some of the thematic elements in Frances Burney’s Evelina, such as female delicacy and satire, women’s vulnerability to violence in the public sphere, and 18th century British …

This essay draws on a gameplay glitch in merrit kopas's queer digital game Lim to argue that cross-cultural friendship in E. M. Forster’s novel A Passage to India is a form of glitch or failure that permits relations beyond the logics (the “code” or “script”) of the colonial system. The friendships in Passage -- namely, between Aziz, Mr. Fielding, Mrs. Moore, Adela Quested -- develop as the product of accidental or unscripted encounters within the rigid stratifications of colonial Indian society: a chance meeting at a mosque between Aziz and Mrs. Moore or an intimate tea party hosted by Mr. Fielding. These encounters contrast with normative, scripted events such as the Turton’s “Bridge Party,” which reify the cultural, spatial, and temporal boundaries between colonizer and colonized.

Glitched Out Fiction Part II: Hacking the Colonial Script in E. M. Forster’s A Passage to India

Kellen Aguilar Academia, Essay, Graduate School, Video Games Leave a Comment

In the first part of this series, “Glitched-Out Fiction Part I: Hermaphroditic Hackers in Alan of Lille’s The Plaint of Nature, I drew on Jack Halberstam’s theorization of “queer failure” …